Showing posts with label responsibility. Show all posts
Showing posts with label responsibility. Show all posts

Saturday, August 6, 2011

Groups of Fear

On Google+, Dave Gray asked about effective ways that humans organize themselves into groups. A combination of that question, the general political environment in the US right now, and some projects at work got me thinking (which can be dangerous).

One particularly effective way I think we humans organize ourselves is around common fears (or at least perceived common fears) – fear of an idea, a group, a person, a practice, etc. This is what political types call blocking coalitions, groups of people that ordinarily have nothing in common except their opposition to something (or someone). Their common fear doesn’t even have to be that well thought out or clearly articulated for such groups to be wildly effective. “Not this” or “not that” is usually sufficient, the enemy-of-my-enemy sort of thing.

As a group, people organized by fear can be a powerful force – though not always one for good.

Seems to me there is a design challenge in there. Because while these sorts of fear- or anger-based groups can be good at stopping things or steering a conversation to their interests, how often do they really address the root issue, rather than the thing that brought them together in the first place? My guess: not often.

This sounds like the sort of big meta-design problem we designers should be able to help reveal.

Saturday, November 6, 2010

Update: AK-47 as story-telling success (or propaganda)?

In March, Dave Gray wrote a post where he referenced using the AK-47 as an example of good design thinking: designing stuff to work in the real world. He was not praising the gun, he was just using it as an example. He also mentioned that using the Kalashnikov as a subject for his speech probably gets people engaged better than some dry facts. I liked Dave’s post so much I pointed to it too.

Part of his story is retelling the development of the AK-47: how “Mikhail Kalashnikov designed the AK-47 because his homeland had been invaded by an enemy with superior weapons. He wasn’t a ‘hired hand of an industry, doing whatever was needed.’ He was a tank mechanic who saw fellow soldiers and civilians gunned down and wanted to ensure that it would never happen again.” It’s a great story, and one that has obviously succeeded for years. Only one problem:

It’s not true.

According to Wired, the AK-47 was the result of a multi-team effort to design a better gun. And the story about Kalashnikov? Soviet propaganda.

The “design for the real world” part of the story is still true, if not enhanced because it was a team (or teams) that created the weapon, not a lone genius. And in the real world, it’s often teams that need to create useful stuff, and that means checking your ego at the door sometimes and working together for the good of the client and the project.

But...

It is a weapon, hardly what we would call “useful stuff.” And the story about a tank mechanic defending his country isn’t true. It’s a good story. It’s lasted 50 years. And it is stickier than “industrial complex invents better gun.” But it is a lie in service to a political cause. (Or a former political cause.)

I’m a big proponent of good story-telling, it’s at the heart of good presentations and good branding. But isn’t there also an ethical component to developing a great narrative?

I think there is. I think the basic story has to be true. Exaggeration or hyperbole is fine, making stuff up is not.

Monday, July 20, 2009

Forty Years Later

Today is the 40th anniversary of mankind’s first step onto another world. A tremendous achievement both for the family of man and for real science and engineering (compared to the junk science that seems prevalent in Idiot America today). Two differences between now and then to consider:
  • The population of the planet today is double what is was in 1969.
  • If Moore’s law is true, than computers today have 134 billion times more processing power than the Apollo Guidance Computer.
Forty years from now, what will we tell the next generation about what we did today with the information and resources we had?